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Jumat, 24 Januari 2014

Casio sets DJs free

Casio Sets the Stage for High-Mobility DJ Equipment

New All-in-One VJ/DJ Controller and Tough Performance Headphones Kick Off Winter NAMM 2014

Casio America announced the launch of two new products in its XW series that were developed with the on-the-go professional DJ in mind. The XW-J1 is an all-in-one controller for iOS devices and PCs, while the XW-H1 are tough performance headphones. Both the XW-J1 and XW-H1 will be exhibited in Casio's booth (#5900) during Winter NAMM at the AnaheimConvention Center, January 23-26, 2014.

Check out the Apple app for controlling the devices HERE

"Casio is thrilled to offer innovative new products to support professional DJs and music enthusiasts with a mobile lifestyle," said Stephen Schmidt, vice president of Casio's Electronic Musical Instruments Division. "We are committed to providing advancements to the XW series, which is comprised of synthesizers, controllers and headphones that will enable DJs and musicians to create their own unique sound."
The XW-J1 is an all-in-one VJ/DJ controller for creating remixes of audio and video from music players, smartphones, and PCs that supports OS X, iOS, and Windows platforms. Musicians can mix music using the djay app, transforming their Mac, iPad, iPhone, or iPod touch into a full-fledged DJ application by using all the songs from their iTunes library to get ready to rock their next party with unprecedented ease.  In addition, musicians can mix videos using the vjay video mixing app from Algoriddim GmbH, transforming their iPad, iPhone, or iPod touch into a mashup application for their music and videos.
XW-G1 - Price $799.99
For on-the-go professional DJs, the XW-J1 allows for a cool club scene to be created in virtually any venue with minimal gear. The XW-J1 connects to a Mac with a USB cable or to an iPad, iPhone, or iPod device with a built-in 30-pin dock connector and features plug-and-play capability to instantly take control of the djay software or app. Musicians are ready to mix and scratch with no bothersome set-up procedure. The controller fully supports all djay platforms (Mac, iPod, iPad, iPhone) and seamlessly integrates with iTunes so musicians can mix music from their iTunes library. Along with instant access to their iTunes library, the integration also provides musicians with hands-on browsing, easy in-track searching and the ability to save unique mixes directly in their iTunes library.

Beats Music introduces app music service

For easy mixing, the XW-J1 delivers all the legendary quality of Vestax professional hardware. The mixer controls are built using high quality faders and rotary knobs. Additionally, the controller features sound blending with EQ and filters, Harmonic Match™ for in-key mixes and tempo detection. For easy remixing, the XW-J1 features advanced audio FX, auto-loop, a live sampler and scratch jogwheels.


XW-P1 - Price $699.99
Along with the XW-J1 controller, the XW-H1 tough performance headphones were also designed for theon-the-go professional DJs and music enthusiasts as they are tough, lightweight, and combine high audio fidelity with superb usability. The headphones provide balanced, clear sound and were designed by audiophiles to reproduce accurate, natural sound across the entire audio spectrum. From crisp, clear trebles to rich, deep bass notes, the headphones meet the most exacting standards of audio quality so musicians hear music exactly the way they intended. For encapsulated comfort and focused listening, the headphones feature comfort-fit ear pads that were selected through extensive testing to be comfortable to wear even during long mixing sessions. They also feature a detachable, tangle-free cable that makes it easy to store while on the move and a folding headband for easy portability and protection.



The XW-J1 retails for an MSRP of $399.99, while the XW-H1 retails for an MSRP of $159.99. Both products will be available in March online and through specialty music dealers. For additional information regarding Casio's portfolio of electronic musical instruments, please visit www.casiomusicgear.com .

About Casio America, Inc. 
Casio America, Inc., Dover, N.J., is the U.S. subsidiary of Casio Computer Co., Ltd., Tokyo, Japan, one of the world's leading manufacturers of consumer electronics and business equipment solutions. Established in 1957, Casio America, Inc. markets calculators, keyboards, mobile presentation devices, disc title and label printers, watches, cash registers and other consumer electronic products. Casio has strived to fulfill its corporate creed of "creativity and contribution" through the introduction of innovative and imaginative products. For more information, visit www.casio.com.
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Kamis, 23 Januari 2014

The Simpsons: Tapped Out

By EA
Category - Game

from Mike
Those who regularly use their iPhones or iPads for games probably have a category of what I like to call "long-term" games. That is to say games that are going to stick around for a while. These aren't the ones you play while waiting in line at the bank. These are the ones you sit down and enjoy to the exclusion of all other distractions.



I've been playing "The Simpsons: Tapped Out" for more than a year, which is like three lifetimes in terms of mobile gaming. When was the last time you played "Angry Birds" or "Draw Something?" The reason I keep going back to "The Simpson: Tapped Out" is because they are continually updating and expanding the game's universe, adding characters, rules and interesting game mechanics. Not only that, but the developers seem to understand that this is the only reason any of us continue to play. Homer and his family break the fourth wall, letting the player know he's in on the joke. Last month the game introduced a new character that was to be featured in an upcoming episode of the TV show. Lisa told Homer about in the game and Homer said "Is that show still on? I thought we were just a game now." To which Lisa replied "No one expected anyone to still be playing this game."

Tapped Out is a villiage building simulation. The premise is that Homer has made a mistake at the nuclear plant and blown Springfield away. It is up to the player to rebuild the town, bring back characters and keep everyone busy and productive. During my year and a half, I've managed to build a good-sized town, the Squidport and even Krusty the clown's theme park "Krustyland."

The developers offer four major updates a year to coincide with the seasons or to tie in to the television show. In the winter, snow covers the ground and you can decorate many of the houses with lights. They did updates for Valentine's Day where you could send and collect valentine cards from other players via your EA Origins account. There was a Whacking Day event where you wack snakes to collect town features only available for a month. They did the same for St. Patrick's Day and Halloween.



Each building produces money which can be used to buy more buildings. Decorations and features such as lamp posts, mailboxes, newspaper dispensors, trees, flowers etc... add to the amount of money collected. Character are given jobs which also produce money and experience points. In addition, you can earn donuts by advancing levels and completing quests. Donuts can be used to buy premium content such as special buildings, characters and decorations or to speed up the waiting process for buildings to produce money. Donuts can be purchased for real-world dollars, but I've never found it necessary to spend any money on the game to enjoy it.

The Simpson's cosmology is such that they are never likely to run out of fresh content to push and everything has the Simpson's flavor of humor. When you tap on Homer and give him a job, he might say "Work? But I thought this was a game!" or "I wish this was a shooter game" or "Well, beats doing my real job." Part of the fun is collecting as many of the Springfield residents as possible and hearing them complain about living inside the game.

You can visit the Springfields of your friends and vandalize their buildings or help them collect money and experience points. The more friends you have playing, the more money and experience you can collect.

EA doesn't have the most sterling of reputations when it comes to mobile apps, but they hit it out of Isotopes Stadium with this one. It is a must for any Simpsons fan and a great free game for your iOS device.

Read Mike's review of the Stitcher Radio app HERE



from Developer
D’OH! Homer accidently caused a meltdown that wiped out Springfield. Now, it’s up to you to rebuild it!

From the writers of The Simpsons, tap into a city building game that lets you create your own living, breathing Springfield... for FREE.

Recreate Springfield just like you want it, as you help Homer find Marge, Bart and the rest of his family and friends. Complete comic quests like making Apu work ridiculously long shifts at Kwik-E-Mart, growing and harvesting Tomacco on Cletus’s Farm, partying down with Duffman at Duff Brewery, and more. Finish jobs and tasks to earn currency and… mmm, donuts.

We told you that this game is life-ruiningly fun.
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Kickstarter Glyph

Checkout the Glyph Kickstarter HERE

from Greg
I would like to support the Kickstarter on this one but the $500 price is a little steep for me right now. That being said I think this is a great product. The Kickstarter project achieved full funding in less than 24 hours so the product will go to production. Glyph will work with any device that supports HDMI. Hook it directly to your cable box or Apple TV and you are off to the movies.



Beats music app goes live Read more HERE

from Developer
Experience stark, vivid images like nothing you've ever seen combined with premium audio in a unique flip down form factor.

Since the beginning of personal display technology, screens have been getting smaller and closer to our eyes but with one limitation: image quality. At Avegant we've solved that problem using a new technology that mimics the way that we as humans naturally see light. Using a Virtual Retinal Display we've figured out how to project images directly onto your retina, creating sharp, stark images unlike anything you've seen before.

Over the past two years we've worked to miniaturize the technology to fit into a portable headset good for mobile or home use. The product of our work is the Glyph. Combining a unique flip-down form factor, super sharp imagery and premium noise-cancelling audio, we created a device that is a revolution in personal display technology.




The Glyph uses a simple HDMI input to display anything in your content library, from the movies that you already own to streamed Netflix over your iPhone to the desktop environment in your Mac or PC. The Glyph is also great for gaming, whether in playing Call of Duty Ghosts on your Playstation or Real Racing on your mobile phone. And with an integrated 9 Degree of Freedom head-tracker, a whole world of interactive gaming, Point of View (PoV) imaging and interactive storytelling is within our reach.

And this is just the beginning. The future of content possible with the Glyph is limitless. Imagine directors being able to produce 360 movies where you can not only watch actors interact in a cafe but look around the environment as the story unfolds around you. Imagine integrating an LTE chip into the Glyph and making calls straight from your headset. Imagine integrating a camera on the front of the visor and clicking a button to see not just the world in front of you but ultraviolet and infrared signatures in real time.

Backers of this project are more than consumers and testers. You're investing in the future of display technology and participating in what can change the world of vision as we currently know it. We'll make you part of that community as we build it from the ground up, from interactive testing and feedback to online forums to member-only events and perks.

At the end of this campaign, those who pledge $499 or more will receive a fully functional Beta Glyph Prototype, a device that integrates fluidly with any content of your choice, displays vivid 3D and symbolizes the first step in truly integrated and stylish mobile near-eye display technology.

Accolade from the Media


Reviewed.com, part of USA TODAY, January 9th - Editor's Choice Award at CES: "As far as clarity, there is definitely a 'wow factor' when you first experience the image projected by the Glyph. It’s quite amazing to realize that you aren’t staring at a screen, and that the projected image is reflecting off the back of your retina. Since it projects into each eye independently, you can view images and video in full 3-D."

THE VERGE, December 18th:  “The picture I see already looks beautiful: high-res, colorful, and accurate, with none of the screen-door effect or pixellation of a device like the Rift.”

What is a Virtual Retinal Display?

The Glyph's Virtual Retinal Display uses one million micromirrors in each eye piece to reflect a sharp, vivid and lifelike image directly onto the back of your retina. It's an advanced, safe and innovative process that results in extremely comfortable light yielding very little eyestrain. Users of the Glyph prototypes have worn devices comfortably for hours with no nausea or disorientation when transitioning back to normal vision.

Watch this video to see how it works:
What To Expect From The Deliverable Glyph Beta

We've spent a long time perfecting the science and the design that goes into the Glyph, and we're proud to bring you a device that reflects our passion.

The Glyph Beta that you receive in the mail later this year will have all of the trademarks of a fully developed and tested product, including re-engineered ergonomics and a slimmer, more efficient design than what you see above. Compared to the physical alpha prototype now in our hands, Avegant plans to deliver:

A comfortable, balanced fit that applies minimal pressure to the user's nose and ears while still looking great

Slimmer ear cans reduced approximately 50% in thickness

A thinner, more lightweight visor with a cover that minimally impacts your head and hair during audio mode use

One slim cable that connects to either an HDMI/MHL cable or an audio jack

Renderings of the deliverable beta prototype that you'll get are on our homepage!

We need to be clear with one thing: what you'll receive at the end of this year is a beta product. The Glyph Alpha works magnificently in its current state and will be an order of magnitude better when it reaches your hands as the Glyph Beta. But it's still going to be a beta device with room for growth.

Backers of this project are early testers and adopters. We hope to work with you over and after the campaign to learn about your experiences, refine the product and help bring this to the mainstream store shelves. It should be a great adventure.




FAQ

What is a Virtual Retinal Display? A Virtual Retinal Display uses a micromirror array and a combination of optics to reflect an image directly onto your retina, effectively using the back of your eyeball as a screen. The resulting picture is extremely sharp and vivid, unlike anything a conventional display can produce. In particular, the 3D images are exceptionally clear.



What sort of content works with the Glyph? The Glyph is made to be media agnostic, meaning that it can plug into any HDMI source and display any current content natively. This means sources from an XBox to a Playstation to a MacBook to an iPhone to an Android device may be used while content from Blu-ray DVDs to video games to streaming movies can be watched.
For how long can it be worn? The reflected light produced from the Glyph is very comfortable and natural feeling. Many users who experience eye strain or nausea in looking at a conventional display feel no similar effect using this technology.
What about battery life? The beta headset will have enough battery life to power a full-length feature film, about three hours.

What sort of cables will I need? The beta headset will have one MHL/HDMI cable that will plug into any HDMI source. An adapter will be included to go to a micro-HDMI connection.

Will there be head tracking for gaming or immersive reality? Yes. We have already tested the current prototypes with head tracking and assorted console games. They work great!

What is the field of view? Looking into the device you’ll see an image that looks like an 80 inch screen 8 feet away from you. That translates to about a 45 degree field of view.

Can you make that field of view bigger? Yes. We promise to look into developing it. But right now we want to focus on bringing a broad spectrum of already-existing content to the broad user base, and we don't want to constrain the image. Support us in our efforts now and you'll see the fruit of our development down the road.

Does this technology work with Virtual Reality? Yes. The high resolution, lack of screen-door effect and low latency of our technology makes it great for VR.
Is it safe? Yes. The light source is simply a low powered Light Emitting Diode (LED) – something like you would see at the end of a keychain light. The micromirror array and optics together create the unique image.

How does the Glyph work with glasses? You’ll be able to adjust the diopters in the Glyph to accommodate a wide variety of prescriptions and pupillary distances. In short: you won’t need your glasses. Note: at this point we cannot account for astigmatic eyesight.

Isn’t a micromiror array the same thing as a DLP? Yes. We’re working with TI utilizing brand new, unreleased, cutting-edge micromirror technology.

Stretch Goals
* Originally we planned to include noise cancelling at $1M of funding, but because the messaging was unclear at the outset we'll include it with all of the shipped devices from here on out. More stretch goals to come!

Risks and challenges Learn about accountability on Kickstarter
We at Avegant were fortunate to have the support of our friends and family to get the initial engineering prototypes built and tested. To date, we've already integrated and tested all of the optics, electronics and audio components needed to make the Glyph Alpha functional.

Our challenges through delivery primarily lie in designing and testing a fit that will be comfortable for the widest spectrum of users and also scaling up manufacturing.

Everyone has a different set of fit parameters that work optimally for the Glyph. To accommodate that, we've integrated diopters into the eyepieces to adjust focus and sliders to adjust IPD (interpupillary distance), and that will cover 99% of users. But if you have a unique ocular condition or IPD then the image may not come into perfect focus for you.

We have mitigated most of our manufacturing challenges by setting up groups throughout the states that can ramp up product at the drop of a hat. If we end up scaling through the roof, we'll need to pivot to a different manufacturing profile, but we already have deep connections in production across the planet. We have strong confidence that the Glyph Beta will ship prior to Christmas this year.
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Rabu, 22 Januari 2014

Beats Music

from Greg
Beats Music has a new app out that plays music from YouTube. The company has a special for AT&T customers. Exclusively with AT&T, you can get the Beats Music Family Plan with 5 accounts across 10 devices for $14.99/month. So everyone in your family can listen to what’s right for them. Exclusive 90 day free offer for AT&T wireless customers.

Buy the app for Apple devices
Buy the app for Android devices




from Beats Music
We’re excited to announce Beats Music will be bringing you the right song for right now on your smartphone January 21st.  AT&T customers are in for a treat — music for every member of your family — up to five people and ten devices — $50 in value for just $14.99. Don’t miss the launch, click here to join the Facebook event or here to add the Beats Music launch to your calendar. Claim your username now.

The team at Beats Music have devoted their lives to music, artists, and moving the industry forward with technology. Beats Electronics President Luke Wood has been pushing for subscription music since the mid-90s. Beats Music Chairman Jimmy Iovine first tried to establish a music subscription service in the late-90s. Our Chief Creative Officer, Trent Reznor, has done some of the most ground-breaking work between artists and fans in the history of the Web. I’ve been building streaming music apps for more than twenty years. Many others at Beats Music come from music companies both traditional and digital. Music, and for many of us digital music, is our life’s work.


We’re digital music consumers, too, and have used every service on the scene. But a feeling kept nagging at us — these aren’t actually “services”, they’re “servers”. Lots of ways to access music, but we noticed they provided little more than access to a catalog — we still found music from trusted human sources, from friends to magazines to DJs.

We wanted to build a music service that combined the freedom of an on-demand subscription service – unlimited, uninterrupted streaming and downloads of tens of millions of songs – but layer on top features that would give you that feeling only music that moves you can give. The right song at the right time will give you a chill. Make you pull someone close. Nod your head. Sing in the mirror. Roll down the car window and crank the volume to the right.

In our experience it’s always been a living, breathing human who has brought us that song we fell in love with. The song you couldn’t stop playing over and over. The album you deemed a headphone masterpiece. The mix tape that made you think “I’m gonna marry this one.” We tried to remember a time a robot found us magic but all we could find were the times the robot made us laugh: “You like Pantera? Have you heard of Black Sabbath?” “You like Mumford and Sons? Here’s another song with banjos!”

A great DJ picks the right song and knows the only thing more important than the song playing right now is the song that comes next. A great DJ gets bored before you do and knows when to switch gears to keep you listening.

But we have these powerful computers in our pocket and computers can learn a lot from what we listen to when. My phone knows when I’m driving. It knows I’m at the gym. It knows I generally listen to hip hop and metal while running and like a wide range of mellower music just before bed.

We wanted to build a service that was more than a server, one that was truly of service to the listener. We wanted to combine the trust that comes from excellent hand-picked music with the personalization that knows you’re an individual and that a handful of stations can’t satisfy all listeners.

We pulled together our personal heroes across the genres. Veteran radio programmer Julie Pilat leads our Music team with Global Head of Programming and Editorial Scott Plagenhoef (formerly Pitchfork) overseeing our programmers including Carl Chery (formerly XXL), Suzy Cole (formerly WRIF), Arjan Writes (www.arjanwrites.com), Mason Williams (formerly Rhino Records), Fuzzy Fantabulous (formerly Power 106), Ken Tucker (formerly Country Weekly), Jerry Pullés (formerly Latino 96.3). They work with tons of music experts to cover a huge spectrum of music, making sure the catalog is great for music fans (goodbye catalog spam) and you’re always stocked with great listening choices. We also invited in our favorite trusted sources — Pitchfork, Rolling Stone, Grand Ole Opry, Downbeat, DJ Mag, Hot 97/Power 106, Naxos, and many others — and built them right into the app, on mobile, no plugin required.

Then we built the intuition that takes these human curated playlists and hand-selected songs and albums and delivers you the right ones for you based on your taste. We made it simple so all you need to do is open the app and hit play to hear something excellent you’re likely to dig.

If you want to be transported somewhere else, try RIGHT NOW.  Just tell Beats Music where you are, what you feel like doing, who you’re with, and what kind of music you’re looking to hear and we’ll take care of the rest by delivering you an endless playlist for your context, be it real or imaginary.

Stay in the know by following along with our programmers’ picks in the HIGHLIGHTS section of the app.

Or find exactly the right playlist for right now by activity or a great, trusted curator.

If you want to make your own playlists, download hundreds of albums for offline listening, search for a friend’s and play their playlists, please do.

Everyone can try the entire service for free. If you like it, it’s $9.99/month for unlimited streaming, downloading from the catalog of more than 20 million songs but more importantly all the incredible curation delivered to your phone every day. AT&T customers, we have something very special for you: try Beats Music free for 90 days with your AT&T Family Plan then get Beats Music for your entire family — up to five people and ten devices — for $14.99/month. $50 in value for $14.99. More music in your family equals more joy.

We can’t wait for you to try it. We think Beats Music will change the way you listen to music. Instead of staring at a search box and finding something simply better than nothing you’ll find GREAT music every time you open the app.

Beats Music will be available on your iPhone, Android, or Windows Mobile phone starting from January 21st.

Don’t miss the launch, click here to join the Facebook event or here to add the Beats Music launch to your calendar. Claim your username now.


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Selasa, 21 Januari 2014

Halftone 2 tablet certified

Category - Photography & Entertainment

Greg's Review
Halftone 2 photo app is tablet certified.

This is a fun app for making comic strips and comic books using your own pictures. Share photos directly to Facebook, Flickr, and Instagram. Make your superhero dream come true. Great for making unique art that tell a story. Make a birthday invitation that tells a tale.

From Developer
The long awaited sequel to Halftone (named by Apple as one of the best Photo apps of 2011, selected by Starbucks as a Pick of the Week in 2012, rated 4½-stars in the App Store, with over 2 million downloads) is finally here!

Halftone 2 re-imagines what it means to turn your photos into professionally-themed comic book pages on a touch device. Its extensive feature set is based on direct feedback from our most passionate Halftone users. Quickly and easily create stories that put words in your friends’ mouths and thoughts in their heads. Add some WHAMS, BAMS, and POWS, and share your creations with the world.

Halftone 2 was built from the ground up to take full advantage of touch, and working with your photos has never been more natural. The radial menu makes it easy to customize all of your elements, and you can explore worry-free, knowing that undo and redo is a quick tap away.

The graphics engine in Halftone 2 is based on mathematical vectors, so all of your elements look crisp and clean at any size. Best of all, Halftone 2 “hand draws” its captions and balloons, so no two ever look exactly alike.

When you’re done, easily share your masterpiece with family and friends via e-mail, Twitter, Facebook, Flickr, Dropbox, and more.
Halftone 2 runs on iPad 2 or later and iPhone 4 or later.

Other features:

  • A video guide that introduces basic concepts
  • Customizable captions and balloons
  • Stamps like WHAM, BAM, and POW that have been created by Comicraft for Halftone 2
  • Configurable page layouts and background textures
  • An enhanced image picker to open photos directly from Facebook, Flickr, and Instagram
  • Undo and redo support for risk-free exploration
  • Comprehensive photo editing tools from Aviary that include automatic enhancements, filter effects, brightness, contrast, saturation, sharpness, redeye, whiten, blemish, and selective focus
  • Direct sharing via e-mail, Facebook, Twitter, Flickr, Dropbox, and AirPrint-enabled printers
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Sabtu, 18 Januari 2014

TP-Link 300Mbps Universal WiFi Range Extender

from Mike
A few months ago my family and I moved into a bigger house to accomodate combining households with my in-laws. My son quickly claimed the converted garage as his own little man pit and gawked at how much real estate he could call his own.

Buy it HERE on Amazon.com

All was well until he tried to watch videos in bed on his iPhone. The head of his bed was just on the edge of the household's WiFi router, so it was dropping the signal and reconnecting in a loop. While he figured out that if he slept with his head at the foot of the bed his signal stability improved, this was not a long-term solution.



As a recent Amazon Prime member, I started searching around for an extender that was both cheap and included in the free two-day shipping benefit. I found one by TP-Link (model TL-WA850RE) for $30. This is on the low end of the price range for WiFi extenders and offers an adequate 300Mbps signal.

The unit plugs into a standard two-prong outlet and has an ethernet port so you can plug a laptop directly into it to set it up (which worked the first time). You can also set it up wirelessly, but I found that a little difficult to accomplish. Once it is plugged in and set up, you can move the extender to any plug within the WiFi range and it will automatically log into your wireless network and begin repeating the signal.

Suddenly, my son could stand in the farthest corner of his young man pit and still access WiFi. And all was well in the world.

The unit has a blue LED ring to indicate the status of the device and the sleek white case is unobtrusive and even a little attractive. TP-Link offers a two year warranty and 24/7 unlimited tech support. All in all, well worth the $30.



from Developer
Extend Your Range
TP-LINK's TL-WA850RE is designed to conveniently extend the coverage and improve the signal strength of an existing wireless network to eliminate “dead zones”. With 300Mbps wireless N speeds, Range Extender button, miniature size and wall mounting design, extending a wireless network has never been easier. What's more, its Ethernet port allows the TL-WA850RE to act as a wireless adapter to turn a wired device into a wireless one.


300Mbps Range Extender
TL-WA850RE can vastly expand the coverage of the existing wireless network. With 300Mbps wireless 802.11n speeds, it is ideal for smooth HD video, music streaming, and online gaming.

Setup with Your Fingertip
To set up the device, users can simply push the WPS button on their router and within two minutes push the RE button on the TL-WA850RE or vice versa. If your router does not have a WPS button, you can access the quick setup mode through the web browser-based user interface. Login credentials are retained internally after setup, allowing you to relocate as needed to generate ideal coverage.

WiFi Your Wired Gadgets
After the range extender is set up, users can connect wired devices such as Blu-ray players, gaming consoles, DVRs, and Internet TVs to the extender via the ethernet port. As a result, those devices are added to the whole wireless network and can access the internet.


Smart Signal Indicator Light
Five signal lights represent the current signal strength that TL-WA850RE receives from the existing router. They can help to find the right location to place the range extender and to achieve the best possible coverage and performance.

Other Features
Works seamlessly with other 802.11 b/g/n wireless devices
Miniature size and wall-mounted design make it easy to deploy and move flexibly
Supports domain name-based login for advanced management

Advanced 64/128/152-bit WEP, WPA-PSK / WPA2-PSK encryptions protect your network from security threats
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